Archmage

12 July 2026 года, в 13:14 | All

Archmage

The Archmage is a fire-element mage who wields robes and magical weapons. Specializing in devastating area-of-effect spells, the Archmage ignites enemies and inflicts burning effects that deal damage over time.

With a well-balanced combination of casting speed, damage, and survivability, the Archmage can be adapted to suit a variety of playstyles, making it a versatile choice for both new and experienced players.

Advantages

Specializes in powerful damage-over-time effects that continue to burn enemies after the initial hit, dealing sustained fire damage over time.

Equipment

The Archmage uses magic armor and magical weapons

Skills

:skill1230: Prominence
Deals fire magic damage to target.
Power 166 (at the last level of study). Additionally, applies Ignite that deals damage over time.
Additionally applies the "Ignite" effect, which deals long-term magic damage.
The effect stacks up to 5 times for 5 seconds.

:skill1452: Ignite
Deals 10 magic damage (at the highest level of research) every second for 5 sec.
The effect stacks up to 5 times.

:skill1171: Blazing Circle
A ring of flame attacks surrounding enemies.
Power 132 (at the last level of study).

:skill1296: Rain of Fire
Creates a massive explosion that deals fire damage to the target and nearby enemies. 
Power 110 (at the last level of study).

:Skill1417_0: Aura Flash
Attacks nearby enemies. 
Power 132 (at the last level of study).
Has a chance to cancel their target.

:skill1339: Fire Vortex
Creates a fire vortex. 
Power 232 (at the last level of study).
For 10 sec., P. Atk. -20%, M. Atk. -20%. 
Inflicted status: Debilitation.

:skill1451: Fire Vortex Buster
Detonates a Fire Vortex to inflict magical damage on the enemy.
Power 299.
Sets the target on fire for 10 sec.


:12072026164639: Meteor
Drops a giant meteor in the selected area, dealing damage to nearby enemies. 
Power 200 (at the last level of study).
All targets hit are inflicted with the maximum level of Ignite, deals M. damage over time. The effect stacks up to 5 times for 5 sec.

:Skill11057_0: Magical Evasion
Attacks nearby enemies.
Power 35 (at the last level of study). 
Сancels their target, and teleports you backward.

:skill11094: Magical Charge
Attacks nearby enemies.
Power 35 (at the last level of study).
Сancels their target and teleports you forward.

:skill1056: Cancellation
Cancels up to 2 of the target's buffs.

:skill11050: Hell Binding
Lifts the target into the air for 5 sec.
Inflicted status: Aerial Yoke.


:Skill1492_0: Flame Armor
Engulfs the body in flames.
For 20 min., P. Def. +30% and Max HP +10%.


:Skill1532_0: Enlightenment
For 20 sec., M. Atk. +$s1, Magic Skill Critical Rate +$s2, max. Cast. Spd. +$s1, MP Consumption -90%.

:Skill1556_0: Arcane Shield
For 20 sec., decreases received damage by 70%.
Remaining damage is absorbed by consuming MP.


:skill0337: Arcane Power
Increases magic efficiency. M. Atk. +30%.
MP Consumption +10%.