
Adventurer
Adventurer is an experienced dagger master who combines high mobility, powerful damage, and strong survivability. The class performs equally well in both PvP and PvE thanks to swift attacks, reliable defensive skills, and the ability to quickly adapt to any combat situation.
Advantages
- High single-target damage with powerful dagger skills.
- Excellent mobility and instant movement behind the enemy.
- Strong survivability through evasion, stealth, and defensive abilities.
- Powerful temporary buffs that increase attack, defense, and Speed.
- Good enemy control through stuns and target cancellation.
Equipment
- Armor: Light Armor.
- Weapon: Dagger or Dual Daggers.
Skills
Backstab
Attacks the target's vital point and pierces their heart.
Deals damage equal to 180% of your P. Atk. (at the maximum skill level).
Critical damage when attacking from behind +30%.
Requires a dagger or dual daggers.
Deadly Blow
Attacks the target's vital point and deals damage equal to 120% of your P. Atk. (at the maximum skill level).
Requires a dagger or dual daggers.
Lethal Blow
Attacks the target's vital point and deals damage equal to 140% of your P. Atk. (at the maximum skill level).
Requires a dagger or dual daggers.
Barrage of Nails
Attacks nearby enemies at their vital points, dealing damage equal to 80% of your P. Atk. (at the maximum skill level). Reduces Speed by 30% for 5 sec.
Requires a dagger or dual daggers.
Inflicted status: Debuff.
Throwing Dagger
Throws a dagger at the target, dealing damage equal to 80% of your P. Atk. (at the maximum skill level). For 10 sec., decreases Speed by 50%, P. Def. by 20%, and M. Def. by 20%.
Requires a dagger or dual daggers.
Inflicted status: Debuff.
Shadow Chase
Instantly moves behind the target, cancels their current target, and stuns them for 1 sec.
Inflicted status: Stun.
Bluff
Attacks the target's vital point, dealing damage equal to 80% of your P. Atk. (at the maximum skill level).
Tricks the target into turning their back to you.
Cancels the target and stuns them for 3 sec.
Inflicted status: Stun.
Ultimate Evasion
For 30 sec., increases P. Evasion by 60, magic skill evasion by 60%, physical skill evasion by 60%, and cancel resistance by 90 (at the maximum skill level).
Exciting Adventure
For 30 sec., increases P. Atk. by 30%, P. Def. and M. Def. by 30%, and Speed by 20 (at the maximum skill level).
Focus Hide
Sharpens your assassination techniques for 20 min.
Increases critical damage dealt from behind by 60% (at the maximum skill level).
Successfully using Backstab grants Hide for 2 sec.
Focus Bleed
Sharpens daggers for 20 min. Attacks inflict Bleeding on the target for 3 sec.
The effect stacks up to 10 times.
Successfully using Backstab applies the maximum level of Bleeding.
Bleeding
Deals damage equal to 3% of your P. Atk. (at the maximum skill level) every second for 3 sec. and decreases the target's Speed by 5%.
The effect stacks up to 10 times.
Focus Death
Awakens the assassin's true combat potential for 20 min.
Increases critical damage by 40% (at the maximum skill level).
Hide
Conceals the character for 10 sec. and decreases Speed by 50.
Removes negative effects.
Mirage
For 60 sec., decreases received AoE skill damage by 30%.
When receiving damage, has a chance to cancel the attacker's target.
Dash
For 15 sec., increases Speed and maximum Speed by 66 (at the maximum skill level).
Important: All damage-over-time effects, including Poison, Bleed, and similar effects, can now finish off the target instead of leaving it at 1 HP. Damage dealt by these effects is now calculated based on your current stats.